Apparently, there is trouble in paradise. Bungie, the studio behind “Halo,” was all about making a major announcement during E3. But a last minute intervention from their publisher, Microsoft, caused them to change plans. A Microsoft insider said Bungie’s announcement was premature, and Microsoft was not consulted. Bungie/Halo products were noticeably absent from Microsoft’s press …
Microsoft is looking into expanding the size constraints of games offered through their Xbox Live Arcade service. Customers can purchase games, from remakes/reimaginings/ports of older games, to games made by Indie developers. When the service first launched, there was a size limit of 50mb, it was expanded about a year ago to 150mb, the talk …
Early adopters beware, there has been a silent force standing by in the war between high-definition formats.